Thursday, March 17, 2011

SXSW Premiere of SUPER

While it's true that I do have other things in my life going on, the one thing that I've been thinking the most about for awhile is, of course, SUPER.

We went to the SXSW premiere last weekend in Austin.


December 2009 is when I read the script, and did like, a zillion drawings for the film based on some very precise outlines given to us by the director. And I was impressed with the script then-- impressed in a way, because the sick sense of humor reminded me so much of my own. I put it down at the end and told my boyfriend that it was totally something I should be working on, because it was so gleefully twisted, with a big dose of pathos. Just like the inside of my brain!

The audience ate it up; this was exactly the type of crowd I wanted to see it with for the first time. They were eager to see it--the line had wrapped around the block--and the laughter was uproarious. It was the most fun I'd ever had at a movie, and having worked on it was just icing on the cake.

We went to the afterparty, and I got a photo with James Gunn... which I now realize is actually the third time I've posed with a director (Joel Schumacher and Joss Whedon being the others). Who's next?? Harmony Korine? Vincent Gallo? Man, who knows. I'm blowing up. I'm Hollywood now.


I've become quite a cheerleader of this movie, to a point verging on being a fangirl, but it's just I think that much of this movie, and the production. You gotta understand, it was made for next to nothing, and the level of interest in it thus far-- the longest line for ANY screening at SXSW they say-- is an entirely grassroots, internet-based thing. I mean, there wasn't a trailer until a few weeks ago. And I think that's a great thing, because it started off as such a personal project for its writer-director, and it in turn became very personal for the people who worked on it.

And I wanna be real here for a minute: another part I am so excited, is because sometimes, it's not that easy to be an artist. Sometimes it's not that easy to get work, and as a result, you find yourself doubting yourself or abilities, and you lose motivation. A lot of people's art blogs, I find, are just self-aggrandizing or blatant networking attempts and... I can't do that. I'm too self-deprecating. And while that may be a great tool for getting ahead, I find that stuff insincere, and I just can't do it. So that's why I care about this movie: I got validation. I felt incredibly proud, and you know, just grateful, because the thing an artist needs most in the world is just to be given a chance. And I got it on this! Sometimes chances are few and far between and I'm just glad to have gotten one on something that was so important to all of the people who worked on it.

So go see it when it comes out-- but... you know, only if you are awesome, because it's not for everyone (a dude explodes).

Monday, March 7, 2011

SUPER Trailer

It's finally here, the trailer for SUPER:



The animation you see in the trailer are clips from the credits, and was done by the neato Puny Entertainment. I will admit to a little bit of envy there; once upon a time I was going to be involved in that aspect of the film, and while I did contribute some animation elsewhere, I didn't have anything to do with the credits. You'll still see my gloriously bad artwork in the movie though.

This Saturday, March 12, SUPER will be screening at SXSW and I've been told we are going to be able to get in to see it. So that's... that's pretty cool.


Click the poster for release dates! It is a very small film, that's relying largely on word-of-mouth. The good news is, the word-of-mouth from early screenings has been rad.

More to come later this week!